So, I have fully convinced you to play, because I am just that
good. Now, you’ve created an account,
and a character, and are logging in for the first time when you see this:
“Hey noob, don’t ninja that BoP blue, I need it for my leet
deeps in SFK!”
Now, before you check your language settings, yes, they are
speaking English, though there are some game specific terms in there. For the next few weeks, I’m going to spell
out some of the more common, and even the lesser-known terms from Warcraft that
a new player may come across in their adventures across Azeroth.
So, let’s start!
Azeroth: The world where the majority of World of
Warcraft takes place. It can also refer
to one of the seven of the human kingdoms, or one of the continents that make
up the Eastern Kingdoms land mass. But
usually, it means the world as a whole.
Avatar: The
in-game character you create and control.
You get to pick name, gender, race, class, and superficial looks based
on several options.
Stat: An attribute
of your character that can be raised by leveling or gear.
Stamina: A stat
on weapons and armor that causes your hitpoints to be raised by a factor of 10.
Intellect: A stat
that causes your mana to be raised by a factor of 15.
Agility: A stat
that increases attack power in some classes, the ability to critically hit, and
dodge rating.
Strength: A stat
that increases attack power in some classes, and increases parry chance.
Spirit: A stat
that increases mana regeneration in some classes, and chance to hit in others.
Gear: Weapons or
armor that your character can equip
Blue(in game):
Rare quality weapon or armor that your character can equip. Is better than green, but worse than purple,
assuming the stats are the same type.
Green(in game): Uncommon
quality weapon or armor that your character can equip. Is better than white, but worse than blue,
assuming the stats are the same type.
Purple: Epic
quality weapon or armor that your character can equip. Is better than green, but worse than
orange. Also called ‘Epics’ Usually the highest level gear a player can
equip.
Level(ing): The
process of increasing your character’s power, achieved through quests or
killing mobs and gaining XP.
XP: Experience
points, the currency that allows a character to level. Amount of XP required to level gradually goes
up as levels are gained.
Quests: Tasks an
NPC will give your character to do.
NPC: Non-player
character, or one that is controlled via AI-the computer.
DPS: Damage per
second, or how many hit points damage you are causing the monster you are
attacking.
HoT: Heal over
time-a spell healers can cast that causes you to regain lost hitpoints over a
period of time.
DoT: Damage over
time-a spell DPS can cast that causes damage to a monster over a period of time.
Tick: The amount
of damage caused or healed when using a HoT or DoT.
I think that is enough for now, come back next week when I
expand even more!
Click here for an alphabetized listing!
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