So, I have fully convinced you to play, because I am just that good. Now, you’ve created an account, and a character, and are logging in for the first time when you see this:
“Hey noob, don’t ninja that BoP blue, I need it for my leet deeps in SFK!”
Now, before you check your language settings, yes, they are speaking English, though there are some game specific terms in there. For the next few weeks, I’m going to spell out some of the more common, and even the lesser-known terms from Warcraft that a new player may come across in their adventures across Azeroth.
So, let’s start!
Azeroth: The world where the majority of World of Warcraft takes place. It can also refer to one of the seven of the human kingdoms, or one of the continents that make up the Eastern Kingdoms land mass. But usually, it means the world as a whole.
Avatar: The in-game character you create and control. You get to pick name, gender, race, class, and superficial looks based on several options.
Stat: An attribute of your character that can be raised by leveling or gear.
Stamina: A stat on weapons and armor that causes your hitpoints to be raised by a factor of 10.
Intellect: A stat that causes your mana to be raised by a factor of 15.
Agility: A stat that increases attack power in some classes, the ability to critically hit, and dodge rating.
Strength: A stat that increases attack power in some classes, and increases parry chance.
Spirit: A stat that increases mana regeneration in some classes, and chance to hit in others.
Gear: Weapons or armor that your character can equip
Blue(in game): Rare quality weapon or armor that your character can equip. Is better than green, but worse than purple, assuming the stats are the same type.
Green(in game): Uncommon quality weapon or armor that your character can equip. Is better than white, but worse than blue, assuming the stats are the same type.
Purple: Epic quality weapon or armor that your character can equip. Is better than green, but worse than orange. Also called ‘Epics’ Usually the highest level gear a player can equip.
Level(ing): The process of increasing your character’s power, achieved through quests or killing mobs and gaining XP.
XP: Experience points, the currency that allows a character to level. Amount of XP required to level gradually goes up as levels are gained.
Quests: Tasks an NPC will give your character to do.
NPC: Non-player character, or one that is controlled via AI-the computer.
DPS: Damage per second, or how many hit points damage you are causing the monster you are attacking.
HoT: Heal over time-a spell healers can cast that causes you to regain lost hitpoints over a period of time.
DoT: Damage over time-a spell DPS can cast that causes damage to a monster over a period of time.
Tick: The amount of damage caused or healed when using a HoT or DoT.
I think that is enough for now, come back next week when I expand even more!
Click here for an alphabetized listing!